Get score by collecting coins, every time you die you lose 1 score. Try to beat the game with the most score.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorChipChase
GenrePlatformer, Action
Made withUnity
Tags2D, 8-Bit, Cute, Pixel Art, rage, Simple
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
AccessibilitySubtitles, Interactive tutorial

Development log

Comments

Log in with itch.io to leave a comment.

I finished it! that game was pretty good

Pretty good for a first game. It does look a bit ugly and is WAY to hard and frustrating. But, other than that, great game!

Level 6: maybe add an extra checkpoint

(1 edit)

However i did beat it with 70 deaths (27 the second time)

Where?

Maybe like right after the JUMP!

I mean before, since its really annoying, maybe put the other checkpoint back a bit

Well after the jump part you just have to do a few simple jumps then a checkpoint

Yeah....but you sometimes die and hate yourself, so maybe move the second one back a bit, but its ok, makes it hardeer

(+1)

one bug: sometimes during level 5 when you die by falling you get stuck in the dirt as if you hit the ground too hard, basically -2 pts

I think I know why they happens, I'll try to fix that

(1 edit) (+1)

Welp particles look nice, the whole idea for the game is good too.
Exept for some small graphical issues

Also here, if you position the player correctly, the game thinks you didnt hit the ground, which is pretty funny

Having a custom font would be nice too!

Thanks for letting me know, I'll try to fix those.

(2 edits) (+2)

Here is some of my feedback for the game...


The largest issue I've found is being required to move with the moving platforms, it makes the moving platform puzzles some of the hardest in the game, especially the one where you have to stand on the moving enemy, all of my score was drained by the time I got past that one

Another issue I found while playing is bouncing
occasionally when jumping, and landing on the ground you will bounce, which sometimes leads to me pressing the jump button and not jumping, even though it looked like I was on the ground

Another issue is getting stuck on walls, particularly walls above spikes... for some reason

A minor problem is there only being one jump sound effect, after a bit it gets old

and it doesn't help that in many situations you are constantly jumping


That's some of the problems I've found when playing

Thanks for the feedback, I've fixed the getting stuck on walls and I have no idea why you are bouncing.  Also I changed the moving enemy that you have to stand on to a grass block. Being required to move with the moving platforms is on purpose, its what makes the game difficult and it adds a challenge to the game. Also the jump sound effect is now random.

(8 edits) (+1)

No problem! Always happy to provide feedback

After playing the updated version,  I still seem to get stuck on walls, though it isn't nearly as often anymore

And the bouncing only seems to happen when walking

I felt like the moving platforms were a bit too difficult at first but after playing the game again it is much easier to follow them

though I would recommend either making the moving platforms a little wider, or making the platform's speed the same as the player's speed, but, if you feel like they are at a good place in terms of difficulty, you can keep them the same

I also think the game would benefit a lot from a smoother camera 

Not much else to complain about, overall, very nice 

Nice game!
For your the plateform bug, I suggest you when you detect that moving plateform by a Tag for example, to put your player on the children of the platefom.