The largest issue I've found is being required to move with the moving platforms, it makes the moving platform puzzles some of the hardest in the game, especially the one where you have to stand on the moving enemy, all of my score was drained by the time I got past that one
Another issue I found while playing is bouncing occasionally when jumping, and landing on the ground you will bounce, which sometimes leads to me pressing the jump button and not jumping, even though it looked like I was on the ground
Another issue is getting stuck on walls, particularly walls above spikes... for some reason
A minor problem is there only being one jump sound effect, after a bit it gets old
and it doesn't help that in many situations you are constantly jumping
That's some of the problems I've found when playing
Thanks for the feedback, I've fixed the getting stuck on walls and I have no idea why you are bouncing. Also I changed the moving enemy that you have to stand on to a grass block. Being required to move with the moving platforms is on purpose, its what makes the game difficult and it adds a challenge to the game. Also the jump sound effect is now random.
After playing the updated version, I still seem to get stuck on walls, though it isn't nearly as often anymore
And the bouncing only seems to happen when walking
I felt like the moving platforms were a bit too difficult at first but after playing the game again it is much easier to follow them
though I would recommend either making the moving platforms a little wider, or making the platform's speed the same as the player's speed, but, if you feel like they are at a good place in terms of difficulty, you can keep them the same
I also think the game would benefit a lot from a smoother camera
Not much else to complain about, overall, very nice
Nice game! For your the plateform bug, I suggest you when you detect that moving plateform by a Tag for example, to put your player on the children of the platefom.
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I finished it! that game was pretty good
Pretty good for a first game. It does look a bit ugly and is WAY to hard and frustrating. But, other than that, great game!
Level 6: maybe add an extra checkpoint
However i did beat it with 70 deaths (27 the second time)
Where?
Maybe like right after the JUMP!
I mean before, since its really annoying, maybe put the other checkpoint back a bit
Well after the jump part you just have to do a few simple jumps then a checkpoint
Yeah....but you sometimes die and hate yourself, so maybe move the second one back a bit, but its ok, makes it hardeer
one bug: sometimes during level 5 when you die by falling you get stuck in the dirt as if you hit the ground too hard, basically -2 pts
I think I know why they happens, I'll try to fix that
Welp particles look nice, the whole idea for the game is good too.
Exept for some small graphical issues
Also here, if you position the player correctly, the game thinks you didnt hit the ground, which is pretty funny
Having a custom font would be nice too!
Thanks for letting me know, I'll try to fix those.
Here is some of my feedback for the game...
The largest issue I've found is being required to move with the moving platforms, it makes the moving platform puzzles some of the hardest in the game, especially the one where you have to stand on the moving enemy, all of my score was drained by the time I got past that one
Another issue I found while playing is bouncing
occasionally when jumping, and landing on the ground you will bounce, which sometimes leads to me pressing the jump button and not jumping, even though it looked like I was on the ground
Another issue is getting stuck on walls, particularly walls above spikes... for some reason
A minor problem is there only being one jump sound effect, after a bit it gets old
and it doesn't help that in many situations you are constantly jumping
That's some of the problems I've found when playing
Thanks for the feedback, I've fixed the getting stuck on walls and I have no idea why you are bouncing. Also I changed the moving enemy that you have to stand on to a grass block. Being required to move with the moving platforms is on purpose, its what makes the game difficult and it adds a challenge to the game. Also the jump sound effect is now random.
No problem! Always happy to provide feedback
After playing the updated version, I still seem to get stuck on walls, though it isn't nearly as often anymore
And the bouncing only seems to happen when walking
I felt like the moving platforms were a bit too difficult at first but after playing the game again it is much easier to follow them
though I would recommend either making the moving platforms a little wider, or making the platform's speed the same as the player's speed, but, if you feel like they are at a good place in terms of difficulty, you can keep them the same
I also think the game would benefit a lot from a smoother camera
Not much else to complain about, overall, very nice
Nice game!
For your the plateform bug, I suggest you when you detect that moving plateform by a Tag for example, to put your player on the children of the platefom.